L'important c'est de passer un bon moment, et de débuguer ce code immonde ! ------ What matters is having a good time, and debugging that horrendous code!
A space exploration game with a fully simulated universe running in the browser
Lightweight 3D C++ OpenGL engine, with physics powered by XPBD
A procedural scattering system for assets based on instancing, running in the browser.
WebTide is an ocean simulation based on Jerry Tessendorf's paper, implemented on WebGPU with BabylonJS.
Realtime automatic license plate recognition project made at Ecole Polytechnique
A simple implementation of volumetric atmospheric scattering using babylonjs.